{"id":19656,"date":"2023-04-13T18:09:46","date_gmt":"2023-04-13T18:09:46","guid":{"rendered":"https:\/\/2023.biowars.com\/blog\/?p=19656"},"modified":"2023-04-13T18:10:44","modified_gmt":"2023-04-13T18:10:44","slug":"video-game-design","status":"publish","type":"post","link":"https:\/\/2023.biowars.com\/blog\/video-game-design\/","title":{"rendered":"Video Game Design 101: How To Create A Fan Favorite"},"content":{"rendered":"<p style=\"font-size: 10pt; text-align: center;\">Discover the process of video game design!<\/p>\n<p><span data-contrast=\"auto\">Video games have come a long way since the days of <\/span><a href=\"https:\/\/freepacman.org\/\" target=\"_blank\" rel=\"noopener\"><i><span data-contrast=\"none\">Pacman<\/span><\/i><\/a><span data-contrast=\"auto\"> and <\/span><a href=\"https:\/\/freeinvaders.org\/\" target=\"_blank\" rel=\"noopener\"><i><span data-contrast=\"none\">Space Invaders<\/span><\/i><\/a><span data-contrast=\"auto\">. (Yes, we\u2019re that old, and we enjoyed playing these games!)<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Today, the gaming industry is worth billions of dollars and it spans a myriad of <\/span><a href=\"https:\/\/2023.biowars.com\/blog\/video-game-genres\/\" target=\"_blank\" rel=\"noopener\"><span data-contrast=\"none\">genres<\/span><\/a><span data-contrast=\"auto\">, platforms and demographics.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">At the heart of every successful game lies great video game design \u2014 one that satisfies the players\u2019 needs and expectations with engaging game elements.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">But what goes into designing a great video game, exactly?\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">In this article, we&#8217;ll discuss video game design, look at the key elements that make up a successful game and share useful video game design tips!<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Whether you&#8217;re a gamer, a game designer, or just curious about what goes into making a best-selling game, join us as we explore the art of video game design!<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><iframe loading=\"lazy\" class=\"giphy-embed\" src=\"https:\/\/giphy.com\/embed\/hqTguNdEoA1ooYxeog\" width=\"480\" height=\"480\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p><a href=\"https:\/\/giphy.com\/gifs\/fazeclan-dog-faze-clan-hqTguNdEoA1ooYxeog\">via GIPHY<\/a><\/p>\n<p style=\"text-align: center;\"><a class=\"mceNonEditable cta-custom\" href=\"https:\/\/2023.biowars.com\/comic\" target=\"_blank\" rel=\"noopener\">Uncover the battle raging within. Read the BIOWARS comic book!<\/a><\/p>\n<h2 aria-level=\"2\"><span data-contrast=\"none\">What Is Video Game Design?<\/span><span data-ccp-props=\"{&quot;134245418&quot;:true,&quot;134245529&quot;:true,&quot;335559738&quot;:40,&quot;335559739&quot;:0}\">\u00a0<\/span><\/h2>\n<p><b><span data-contrast=\"auto\">Video game design is the process of <\/span><\/b><b><span data-contrast=\"auto\">creating<\/span><\/b><b><span data-contrast=\"auto\"> a <\/span><\/b><a href=\"https:\/\/2023.biowars.com\/blog\/2023-game-releases\/\" target=\"_blank\" rel=\"noopener\"><b><span data-contrast=\"auto\">video game<\/span><\/b><\/a><b><span data-contrast=\"auto\">,<\/span><\/b><span data-contrast=\"auto\"> from conceptualizing the game to<\/span><span data-contrast=\"auto\"> developing the storyline and <\/span><span data-contrast=\"auto\">designing <\/span><span data-contrast=\"auto\">the game\u2019s<\/span><span data-contrast=\"auto\"> characters to programming the game mechanics and testing the final product.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><b><span data-contrast=\"auto\">The goal of video game design is to <\/span><\/b><b><span data-contrast=\"auto\">offer<\/span><\/b><b><span data-contrast=\"auto\"> an enjoyable and engaging experience for the player<\/span><\/b><b><span data-contrast=\"auto\">.\u00a0<\/span><\/b><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">To achieve that, v<\/span><span data-contrast=\"auto\">ideo game designers<\/span><span data-contrast=\"auto\"> need to do some serious work. They often work in teams, <\/span><span data-contrast=\"auto\">which include artists, <\/span><span data-contrast=\"auto\">developers <\/span><span data-contrast=\"auto\">and other experts working together to create the best game possible.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Of course, this doesn\u2019t mean you can\u2019t create a video game on your own, but in that case, you\u2019d have to put in *A LOT* of super hard work.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Designers and developers use special software and programming languages to bring their ideas to life and create games that work on <\/span><a href=\"https:\/\/2023.biowars.com\/blog\/make-your-own-video-game-what-platform-is-the-best-for-you\/\" target=\"_blank\" rel=\"noopener\"><span data-contrast=\"none\">computers, consoles, or mobile devices<\/span><\/a><span data-contrast=\"auto\">.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">The process of designing a video game involves a lot of testing and fine-tuning before the final product gets out.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Even the players are often involved in the playtesting stage, so designers and developers can get valuable feedback that can help them improve their product.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">It\u2019s clear that a ton of work goes into developing a video game, but that process can be highly enjoyable and rewarding.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p style=\"text-align: center;\"><a class=\"mceNonEditable cta-custom\" href=\"https:\/\/2023.biowars.com\/characters\" target=\"_blank\" rel=\"noopener\">Check out how we designed the BIOWARS comic book protagonists!\u00a0<\/a><\/p>\n<h2 aria-level=\"2\"><span data-contrast=\"none\">Key Elements Of Video Game Design<\/span><span data-ccp-props=\"{&quot;134245418&quot;:true,&quot;134245529&quot;:true,&quot;335559738&quot;:40,&quot;335559739&quot;:0}\">\u00a0<\/span><\/h2>\n<p><span data-contrast=\"auto\">To offer an engaging gaming experience to players, all elements of video game design need to be cohesive and work well together.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Here are the key elements of game design:<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<ul>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"2\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Game mechanics:<\/span><\/b><span data-contrast=\"auto\"> This element refers to the <\/span><b><span data-contrast=\"auto\">rules<\/span><\/b><span data-contrast=\"auto\"> and <\/span><b><span data-contrast=\"auto\">actions<\/span><\/b><span data-contrast=\"auto\"> that determine the way players interact with the game. Game mechanics specify <\/span><b><span data-contrast=\"auto\">the way a video game will work, <\/span><\/b><span data-contrast=\"auto\">from <\/span><span data-contrast=\"auto\">things like player movement to inventory and resources.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"2\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Storytelling: <\/span><\/b><span data-contrast=\"auto\">Storytelling is the <\/span><b><span data-contrast=\"auto\">narrative of the game<\/span><\/b><span data-contrast=\"auto\">. It includes characters, plot, game setting and dialogue. It also gives context to the gameplay and can help players feel more invested in the game.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"2\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Art and aesthetics:<\/span><\/b><span data-contrast=\"auto\"> The visual style of the game includes <\/span><b><span data-contrast=\"auto\">character and environment design and the overall look of the game<\/span><\/b><span data-contrast=\"auto\">. The game&#8217;s art style can help create a specific mood or atmosphere and can greatly impact the way a player perceives a game and how much they enjoy it.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"2\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Sound design:<\/span><\/b><span data-contrast=\"auto\"> This element of video game design refers to the audio elements of the game \u2014 <\/span><b><span data-contrast=\"auto\">music, sound effects and voice acting<\/span><\/b><span data-contrast=\"auto\">. Sound design can make a game more immersive and can be used to provide important audio cues for gameplay.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"2\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;hybridMultilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">User interface:<\/span><\/b><span data-contrast=\"auto\"> User interface is <\/span><b><span data-contrast=\"auto\">the way that players interact with the game<\/span><\/b><span data-contrast=\"auto\">, including game menus, heads-up displays and control schemes. A good user interface is crucial because it makes a game more accessible and easier to navigate.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<\/ul>\n<p><span data-contrast=\"auto\">A good game designer must carefully balance all of these elements to create a game that works without a hitch and is also fun, immersive and memorable.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Piece of cake, right?<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<h3 aria-level=\"3\"><span data-contrast=\"none\">Game Mechanics vs. Gameplay<\/span><span data-ccp-props=\"{&quot;134245418&quot;:true,&quot;134245529&quot;:true,&quot;335559738&quot;:40,&quot;335559739&quot;:0}\">\u00a0<\/span><\/h3>\n<p><span data-contrast=\"auto\">Game mechanics and <\/span><a href=\"https:\/\/2023.biowars.com\/blog\/make-your-own-video-game-selecting-a-style-of-gameplay\/\" target=\"_blank\" rel=\"noopener\"><span data-contrast=\"none\">gameplay<\/span><\/a><span data-contrast=\"auto\"> are often used interchangeably, but the two refer to different video game design concepts.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Game mechanics, as we mentioned earlier, is the set of rules that establish the way players interact with a game. Think of these rules as the building blocks of a game since they define what players can and can\u2019t do within a game.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><b><span data-contrast=\"auto\">Gameplay is the overall experience of playing a game and a result of specific game mechanics.\u00a0<\/span><\/b><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">It includes all the interactions and experiences that players have while playing the game, such as actions they take as well as choices and decisions they make.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Gameplay is the combination of game mechanics and the player&#8217;s actions, and it\u2019s what players actually experience when they play a particular game.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p style=\"text-align: center;\"><a class=\"mceNonEditable cta-custom\" href=\"https:\/\/2023.biowars.com\/blog\/character-creation-software\/\" target=\"_blank\" rel=\"noopener\">Need help creating video game characters? These 7 tools are for you!<\/a><\/p>\n<h2 aria-level=\"2\"><span data-contrast=\"none\">Video Game Design Process<\/span><span data-ccp-props=\"{&quot;134245418&quot;:true,&quot;134245529&quot;:true,&quot;335559738&quot;:40,&quot;335559739&quot;:0}\">\u00a0<\/span><\/h2>\n<p><span data-contrast=\"auto\">Video game design involves a wide range of disciplines, <\/span><span data-contrast=\"auto\">including <\/span><span data-contrast=\"auto\">concept art<\/span><span data-contrast=\"auto\">, <\/span><span data-contrast=\"auto\">storytelling and user interface design.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">These<\/span><span data-contrast=\"auto\"> are the general steps involved in the video game design process:<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<ul>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"3\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Conceptualization:<\/span><\/b><span data-contrast=\"auto\"> This is the initial stage <\/span><span data-contrast=\"auto\">during which<\/span> <span data-contrast=\"auto\">video game designers generate <\/span><span data-contrast=\"auto\">the <\/span><b><span data-contrast=\"auto\">idea for<\/span><\/b> <b><span data-contrast=\"auto\">a game<\/span><\/b><span data-contrast=\"auto\">. They also decide on <\/span><span data-contrast=\"auto\">the game&#8217;s <\/span><b><span data-contrast=\"auto\">theme, genre<\/span><\/b><b><span data-contrast=\"auto\"> and <\/span><\/b><b><span data-contrast=\"auto\">target audience<\/span><\/b> <span data-contrast=\"auto\">during the conceptualization phase<\/span><span data-contrast=\"auto\">.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"3\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Storyboarding:<\/span><\/b><span data-contrast=\"auto\"> In this phase, the <\/span><b><span data-contrast=\"auto\">plot<\/span><\/b><span data-contrast=\"auto\"> is defined, and so are the <\/span><span data-contrast=\"auto\">game&#8217;s <\/span><b><span data-contrast=\"auto\">setting<\/span><\/b><span data-contrast=\"auto\"> and <\/span><b><span data-contrast=\"auto\">characters<\/span><\/b><span data-contrast=\"auto\">.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"3\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Prototyping:<\/span><\/b><span data-contrast=\"auto\"> This is where <\/span><span data-contrast=\"auto\">teams make the<\/span> <b><span data-contrast=\"auto\">first playable version<\/span><\/b><span data-contrast=\"auto\"> of the game. Th<\/span><span data-contrast=\"auto\">e <\/span><span data-contrast=\"auto\">prototype helps designers and developers test the game mechanics and user interface, and <\/span><span data-contrast=\"auto\">check if the game is fun to play.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"3\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Production:<\/span><\/b><span data-contrast=\"auto\"> In this stage, <\/span><b><span data-contrast=\"auto\">the design is fully fleshed out<\/span><\/b> <span data-contrast=\"auto\">and<\/span><span data-contrast=\"auto\"> the <\/span><b><span data-contrast=\"auto\">game<\/span><\/b><b><span data-contrast=\"auto\"> development begins<\/span><\/b><span data-contrast=\"auto\">. Developers start <\/span><span data-contrast=\"auto\">to code<\/span><span data-contrast=\"auto\"> the game, while artists create the game&#8217;s graphics, sound effects, and music.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"3\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Testing:<\/span><\/b><span data-contrast=\"auto\"> Once the game is developed, it goes through various testing phases to <\/span><b><span data-contrast=\"auto\">identify and fix bugs, glitches<\/span><\/b> <span data-contrast=\"auto\">and other issues. <\/span><b><span data-contrast=\"auto\">Playtesting<\/span><\/b><span data-contrast=\"auto\"> is also conducted to gather <\/span><b><span data-contrast=\"auto\">feedback<\/span><\/b><span data-contrast=\"auto\"> from players and make any necessary changes to the game.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"3\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Release:<\/span><\/b><span data-contrast=\"auto\"> Once the game is thoroughly tested and polished, <\/span><span data-contrast=\"auto\">the stress levels usually go through the roof since it\u2019s time to share the product<\/span><span data-contrast=\"auto\"> to the public. This stage involves <\/span><b><span data-contrast=\"auto\">marketing<\/span><\/b><span data-contrast=\"auto\"> and <\/span><b><span data-contrast=\"auto\">advertising<\/span><\/b><span data-contrast=\"auto\"> the game to generate interest and build hype around the launch.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"3\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Post-release:<\/span><\/b><span data-contrast=\"auto\"> After the game is released, it goes through a maintenance phase, where any additional bugs or issues are fixed. <\/span><b><span data-contrast=\"auto\">Updates<\/span><\/b><span data-contrast=\"auto\"> and <\/span><b><span data-contrast=\"auto\">expansions<\/span><\/b><span data-contrast=\"auto\"> are also released to add new content and features to the game.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<\/ul>\n<p><span data-contrast=\"auto\">These steps may vary depending on the scope and complexity of the game, but they make up a general framework of the game design process.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<div id=\"attachment_19658\" style=\"width: 910px\" class=\"wp-caption aligncenter\"><img aria-describedby=\"caption-attachment-19658\" loading=\"lazy\" class=\"size-full wp-image-19658\" src=\"https:\/\/2023.biowars.com\/blog\/wp-content\/uploads\/2023\/04\/video-game-design-process.jpg\" alt=\"A team of creatives planning a video game.\u200b\" width=\"900\" height=\"550\" srcset=\"https:\/\/2023.biowars.com\/blog\/wp-content\/uploads\/2023\/04\/video-game-design-process.jpg 900w, https:\/\/2023.biowars.com\/blog\/wp-content\/uploads\/2023\/04\/video-game-design-process-300x183.jpg 300w, https:\/\/2023.biowars.com\/blog\/wp-content\/uploads\/2023\/04\/video-game-design-process-768x469.jpg 768w, https:\/\/2023.biowars.com\/blog\/wp-content\/uploads\/2023\/04\/video-game-design-process-440x269.jpg 440w, https:\/\/2023.biowars.com\/blog\/wp-content\/uploads\/2023\/04\/video-game-design-process-635x388.jpg 635w\" sizes=\"(max-width: 900px) 100vw, 900px\" \/><p id=\"caption-attachment-19658\" class=\"wp-caption-text\">Creating a video game is a multi-step process that requires serious planning.\u200b<\/p><\/div>\n<h2 aria-level=\"2\"><span data-contrast=\"none\">6 Tips For A Winning Video Game\u00a0Design<\/span><span data-ccp-props=\"{&quot;134245418&quot;:true,&quot;134245529&quot;:true,&quot;335559738&quot;:40,&quot;335559739&quot;:0}\">\u00a0<\/span><\/h2>\n<p><span data-contrast=\"auto\">Although there isn\u2019t a magic formula that guarantees a game will become a success, here are some useful tips that will make your video game design process easier:<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<ol>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"5\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Know your target audience:<\/span><\/b><span data-contrast=\"auto\"> Before you start designing the game, it&#8217;s important to identify your target audience<\/span><span data-contrast=\"auto\">. Ask yourself \u2014 who am I making this game for? U<\/span><span data-contrast=\"auto\">nderstand <\/span><span data-contrast=\"auto\">your audience\u2019s<\/span><span data-contrast=\"auto\"> preferences, interests<\/span> <span data-contrast=\"auto\">and playing habits. This will help you create a game that appeals <\/span><span data-contrast=\"auto\">exactly <\/span><span data-contrast=\"auto\">to<\/span><span data-contrast=\"auto\"> your<\/span><span data-contrast=\"auto\"> audience and keeps them engaged.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"5\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Focus on the player experience:<\/span><\/b> <span data-contrast=\"auto\">When designing a game, k<\/span><span data-contrast=\"auto\">eep the player at the center of the design process and consider their needs and desire<\/span><span data-contrast=\"auto\">s. That way, you\u2019ll ensure your game is<\/span><span data-contrast=\"auto\"> fun and engaging <\/span><span data-contrast=\"auto\">for them.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"5\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Prioritize usability:<\/span><\/b><span data-contrast=\"auto\"> Make sure that <\/span><span data-contrast=\"auto\">your<\/span><span data-contrast=\"auto\"> game is easy to understand and navigate, with clear and intuitive controls and user interfaces. Players should be able to jump in and start playing without <\/span><span data-contrast=\"auto\">having to waste time figuring out where to click to launch the game and move forward<\/span><span data-contrast=\"auto\">.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"5\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Design for accessibility:<\/span><\/b><span data-contrast=\"auto\"> Make sure that your game is accessible to as many players as possible, including those with disabilities. <\/span><span data-contrast=\"auto\">To achieve this, consider adding features such as <\/span><span data-contrast=\"auto\">subtitles<\/span><span data-contrast=\"auto\"> and <\/span><span data-contrast=\"auto\">customizable controls,<\/span><span data-contrast=\"auto\"> which would allow players to manipulate the game the way that works best for them<\/span><span data-contrast=\"auto\">.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"5\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Create a cohesive game world:<\/span><\/b><span data-contrast=\"auto\"> The game&#8217;s setting, characters and narrative should all <\/span><span data-contrast=\"auto\">blend<\/span><span data-contrast=\"auto\"> together <\/span><span data-contrast=\"auto\">into<\/span><span data-contrast=\"auto\"> a cohesive game world. This can help draw players into the game and keep them engaged.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"5\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Test, test, test:<\/span><\/b><span data-contrast=\"auto\"> Testing is critical to ensuring a great game design. Playtest the game regularly to identify bugs<\/span><span data-contrast=\"auto\"> and<\/span><span data-contrast=\"auto\"> glitches<\/span><span data-contrast=\"auto\">. Oh, and don\u2019t forget to <\/span><span data-contrast=\"auto\">gather feedback from players to make improvements,<\/span><span data-contrast=\"auto\"> then r<\/span><span data-contrast=\"auto\">efine the game design based on <\/span><span data-contrast=\"auto\">the info and results you get!<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<\/ol>\n<div id=\"attachment_19659\" style=\"width: 910px\" class=\"wp-caption aligncenter\"><img aria-describedby=\"caption-attachment-19659\" loading=\"lazy\" class=\"size-full wp-image-19659\" src=\"https:\/\/2023.biowars.com\/blog\/wp-content\/uploads\/2023\/04\/video-game-design-testing.jpg\" alt=\"A female player playing a video game.\u200b\" width=\"900\" height=\"550\" srcset=\"https:\/\/2023.biowars.com\/blog\/wp-content\/uploads\/2023\/04\/video-game-design-testing.jpg 900w, https:\/\/2023.biowars.com\/blog\/wp-content\/uploads\/2023\/04\/video-game-design-testing-300x183.jpg 300w, https:\/\/2023.biowars.com\/blog\/wp-content\/uploads\/2023\/04\/video-game-design-testing-768x469.jpg 768w, https:\/\/2023.biowars.com\/blog\/wp-content\/uploads\/2023\/04\/video-game-design-testing-440x269.jpg 440w, https:\/\/2023.biowars.com\/blog\/wp-content\/uploads\/2023\/04\/video-game-design-testing-635x388.jpg 635w\" sizes=\"(max-width: 900px) 100vw, 900px\" \/><p id=\"caption-attachment-19659\" class=\"wp-caption-text\">Player\u2019s feedback is essential during the testing stage because it allows you to enhance the quality of your game. \u200b<\/p><\/div>\n<h2 aria-level=\"2\"><span data-contrast=\"none\">Poor Video Game Design Practices<\/span><span data-ccp-props=\"{&quot;134245418&quot;:true,&quot;134245529&quot;:true,&quot;335559738&quot;:40,&quot;335559739&quot;:0}\">\u00a0<\/span><\/h2>\n<p><span data-contrast=\"auto\">When creating a video game (especially if it\u2019s your first), there are <\/span><span data-contrast=\"auto\">many potential pitfalls in <\/span><span data-contrast=\"auto\">that process. The issues you encounter may <\/span><span data-contrast=\"auto\">lead to a game that is uninteresting, buggy, or simply unplayable.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Some<\/span> <b><span data-contrast=\"auto\">common <\/span><\/b><b><span data-contrast=\"auto\">mistakes<\/span><\/b><span data-contrast=\"auto\"> to avoid<\/span><span data-contrast=\"auto\"> include<\/span><span data-contrast=\"auto\">:<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<ol>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"4\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Lack of focus:<\/span><\/b><span data-contrast=\"auto\"> It&#8217;s important to have a clear vision<\/span><span data-contrast=\"auto\"> from the start about<\/span><span data-contrast=\"auto\"> what <\/span><span data-contrast=\"auto\">you want to achieve with the game. Once the goal is clear, you can fully <\/span><span data-contrast=\"auto\">focus on making that <\/span><span data-contrast=\"auto\">game<\/span><span data-contrast=\"auto\"> the best it can be.<\/span><span data-contrast=\"auto\"> Remember, a<\/span><span data-contrast=\"auto\"> game that tries to do too much can end up<\/span><span data-contrast=\"auto\"> being<\/span> <span data-contrast=\"auto\">chaotic and difficult to understand.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"4\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Poor pacing:<\/span><\/b> <span data-contrast=\"auto\">Games<\/span><span data-contrast=\"auto\"> that <\/span><span data-contrast=\"auto\">are<\/span><span data-contrast=\"auto\"> too slow or too fast can be frustrating for players. It&#8217;s important to <\/span><span data-contrast=\"auto\">carefully <\/span><span data-contrast=\"auto\">balance the pace of the game to keep players engaged and interested.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"4\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Bad user interface design:<\/span><\/b> <span data-contrast=\"auto\">We obviously can\u2019t stress this enough. <\/span><span data-contrast=\"auto\">A confusing or cluttered user interface can make it difficult for players to navigate the game. <\/span><span data-contrast=\"auto\">That\u2019s why it\u2019s paramount<\/span><span data-contrast=\"auto\"> to design a clean and intuitive interface that guides players seamlessly through the game<\/span><span data-contrast=\"auto\"> and facilitates their navigation<\/span><span data-contrast=\"auto\">.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"4\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Poor level design:<\/span><\/b><span data-contrast=\"auto\"> Levels that are too easy or too difficult can <\/span><span data-contrast=\"auto\">make the game off-putting for players<\/span><span data-contrast=\"auto\">. Create levels that are challenging but fair and provide a sense of progression<\/span><span data-contrast=\"auto\"> and accomplishment for the player<\/span><span data-contrast=\"auto\">.<\/span> <span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"4\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Overuse of cutscenes:<\/span><\/b> <a href=\"https:\/\/gamicus.fandom.com\/wiki\/Cutscene\" target=\"_blank\" rel=\"noopener\"><span data-contrast=\"none\">Cutscenes<\/span><\/a><span data-contrast=\"auto\"> can be an effective way to tell a story, but too many can interrupt the flow of the game and become tedious.<\/span><span data-contrast=\"auto\"> Don\u2019t overdo it!<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"4\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Bugs and glitches:<\/span><\/b><span data-contrast=\"auto\"> Bugs and glitches can ruin the player&#8217;s experience and make the game unplayable. <\/span><span data-contrast=\"auto\">The games must be <\/span><span data-contrast=\"auto\">thoroughly test<\/span><span data-contrast=\"auto\">ed<\/span><span data-contrast=\"auto\"> to identify and fix any issues<\/span><span data-contrast=\"auto\"> before the release<\/span><span data-contrast=\"auto\">.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<li data-leveltext=\"%1.\" data-font=\"Calibri\" data-listid=\"4\" data-list-defn-props=\"{&quot;335552541&quot;:0,&quot;335559684&quot;:-1,&quot;335559685&quot;:720,&quot;335559991&quot;:360,&quot;469769242&quot;:[65533,0],&quot;469777803&quot;:&quot;left&quot;,&quot;469777804&quot;:&quot;%1.&quot;,&quot;469777815&quot;:&quot;multilevel&quot;}\" aria-setsize=\"-1\" data-aria-posinset=\"1\" data-aria-level=\"1\"><b><span data-contrast=\"auto\">Lack of originality:<\/span><\/b><span data-contrast=\"auto\"> A game that feels like a copy of another game or lacks originality can fail to attract players<\/span><span data-contrast=\"auto\"> \u2014 make sure your idea is unique before you hit the ground running!<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/li>\n<\/ol>\n<h2 aria-level=\"2\"><span data-contrast=\"none\">A Recap On Video Game Design<\/span><span data-ccp-props=\"{&quot;134245418&quot;:true,&quot;134245529&quot;:true,&quot;335559738&quot;:40,&quot;335559739&quot;:0}\">\u00a0<\/span><\/h2>\n<p><span data-contrast=\"auto\">Video<\/span><span data-contrast=\"auto\"> game design is a <\/span><span data-contrast=\"auto\">field<\/span><span data-contrast=\"auto\"> that <\/span><span data-contrast=\"auto\">combines<\/span><span data-contrast=\"auto\"> creativity<\/span><span data-contrast=\"auto\"> and<\/span><span data-contrast=\"auto\"> technical skills<\/span><span data-contrast=\"auto\">.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">To become great at it, you have to know your audience well and understand what makes games enjoyable for them.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">As the video game industry continues to grow and evolve, it&#8217;s<\/span><span data-contrast=\"auto\"> also<\/span><span data-contrast=\"auto\"> important to stay up-to-date with the latest trends and technologies, and remain open to new ideas and perspectives.\u00a0<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">That way, you can offer a unique gaming experience to <\/span><span data-contrast=\"auto\">players around the world.<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">So<\/span><span data-contrast=\"auto\">,<\/span><span data-contrast=\"auto\"> whether you&#8217;re a seasoned game designer or just starting out, always remember to keep pushing yourself creatively, stay curious and open-minded, and <\/span><span data-contrast=\"auto\">work hard to<\/span><span data-contrast=\"auto\"> create games that are not only fun to play, but also have the power to inspire and entertain<\/span><span data-contrast=\"auto\"> players<\/span><span data-contrast=\"auto\"> for years to come<\/span><span data-contrast=\"auto\">!<\/span><span data-ccp-props=\"{&quot;335559739&quot;:160}\">\u00a0<\/span><\/p>\n<p style=\"text-align: center;\"><a class=\"mceNonEditable cta-custom\" href=\"https:\/\/2023.biowars.com\/blog\/make-your-own-video-game-3-free-tools-that-can-help\/\" target=\"_blank\" rel=\"noopener\">Check out these free tools you can use to make a video game!<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Discover the process of video game design! Video games have come a long way since the days of Pacman and Space Invaders. (Yes, we\u2019re that old, and we enjoyed playing these games!)\u00a0 Today, the gaming industry is worth billions of dollars and it spans a myriad of genres, platforms and demographics.\u00a0\u00a0 At the heart of [&hellip;]<\/p>\n","protected":false},"author":9,"featured_media":19657,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[51],"tags":[388,553],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v19.10 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Video Game Design 101: All You Need To Know [Tips Included]<\/title>\n<meta name=\"description\" content=\"Discover the factors to consider when designing a game, explore the tips to create an engaging game, &amp; learn how to avoid common video game design mistakes.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" 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